Web Design that is neat.

Woah!, I found a png in my ie


Why I DON’T skip Photoshop

June 11th, 2008

Just the other day I read an article that the good folks over at 37signals wrote about their lack of Photoshop use for designing sites. I’ll just let them explain this article for you to get up you up to speed:

When designing a UI we usually go right from a quick paper sketch to HTML/CSS. We skip the static Photoshop mockup.
- Taken from http://www.37signals.com/svn/posts/1061-why-we-skip-photoshop

It was a great article, one though I did not agree with completely, but insightful none the less, definitely worth a read.

If it’s on your screen it should work.

I am not exactly sure what “work” means in this case. The point of a mockup is to share a visual representation of the forthcoming project, without having to exhaust yourself with actual work. A blueprint, if you will. They are referencing how you cannot click a Photoshop mockup, and they are entirely right. The minute they start clicking, that is where you run into trouble. That is called the functionality behind your design, which can take a lot of time to develop, and can change quite drastically once user testing has begun (that of course assumes you are user testing).

Now, perhaps they are much more skilled in this trade than I, but I would like to think for a moment that I know a little. Most of their designs follow the same type of look and feel, which is absolutely acceptable, however for the everyday designer this not always the case. We are presented with completely new clients, with unique visions, and expectations at the start of a new project.

What if the client does not know what they want?

It would be great if we could avoid this type all together, but the fact of the matter is, we need to pay our bills. I find that it is much easier to work within this life cycle:

  1. Receive Content
  2. Thumbnail Sketch Layout
  3. Design Layout in PS
  4. HTML/CSS

We don’t always get the content immediately from the clients. You can work for the top design firm in the Nation, but you cannot tell me honestly that a client has never said:

We are still working on the content…

This is absolutely frustrating, and if you are in a comfortable enough position, you should rethink taking on this client. But alas, we do not have this luxury most of the time. Why am I going to write styles for content I am not sure even exists?

What is your role?

Sometimes clients need to have their hand held, and that is totally acceptable, when becoming new to the web. They might not know exactly what works, and what doesn’t, and that is where you come in to save the day! Taking charge and showing the client a design that really “wows” will set a nice precedent and enforce their confidence in your. It is also much easier to say to a client, “you will get x amount of comps, with x amount of reviews”. This type of approach will help you cover your bases in that you can always say “hey here is the email with your approval for this exact design”. When you are jumping straight into the markup, you almost lose that security factor, as if you are making changes every 2 minutes and asking for approval right after, which version was that again?

Once you have a solid comp decided upon, you can now sit down with the client after you have some initial markup done to go over functionality and more content specific concerns. By letting the client decide where every single element goes, you are setting yourself up for disaster. After all, who is the professional again?

Double Work…

They talk about a Photoshop mockup taking 3 days. Really? 24 hours to come up with a design for a client (if you are working 8 hour days)? I would certainly like to have a client like this, with endless pockets. In most cases 8 hours, including in that revisions, should suffice.

Your design looks a little…flat?

A commenter brought up a great point, about adding depth to your designs. This is done very easily in Photoshop with some gradients, or opacity effects and the same amount of effort is needed to turn that into CSS rules. Depending on the client and the project, a solid color based design can work quite nicely. Sometimes the, to borrow a phrase, “elegant simplicity” of a basic color blocked layout enhances the message. I happen to be a fan of their work, and think it works nicely for their brand, but I do not think it is the end-all-be-all answer to all my prayers, holy grail design!

Turn back, I think we’ve gone too far

What if every time Nike came up with a shoe design, instead of coming up with a comp, or model of it, they just went straight to the scissors and faux suede? How nice of a shoe do you think that would be? Whoops! Forgot to put the lace holes in there, let me just put them in then show it to you again. Whoops! Forgot the gel-inserts this time. Don’t worry, I will get it right this time.

A Photoshop comp helps with the discovery phase of new projects. It helps work out the kinks. Let the clients ask the questions based on the comp, before you dig yourself a hole.

Why I would skip Photoshop

I do have a few concerns with Photoshop, where content is concerned. One cannot easily create realistic content flow patterns like the HTML/CSS can. It would be nice if it could, and I think I read somewhere that they are working towards that in upcoming versions. It would be nice if they offered some simple HTML elements to replicate, but for now it is not of great concern for me.

If this method sounds like something you work well with, all the more power to you. I just can’t give it up just yet. It works for me, it works for my clients, so I guess Photoshop does actually work.

What do you think about their article? What about my opinion? Agree? Disagree? I am curious to find out your work flows and reasons for such.

Related posts in web design

Subscribe to our RSS Feed!

11 Responses to “Why I DON’T skip Photoshop”

  1. #1 pligg.com says...

    Why I DON’T skip Photoshop

    My response to the 37signals article on why they chose to go directly to HTML/CSS

    • Posted on June 11th, 2008 at 2:07 pm
    • Edit your comment
  2. #2 Fred says...

    I think 37signals answer is valid for typical web2.0 layouts.

    Has a graphic designer working in a agency, I’ll NEVER skip drawing and photoshop steps. It’s the ONLY way to get REAL creative and innovate with a design.

    • Posted on June 11th, 2008 at 2:54 pm
    • Edit your comment
  3. #3 craig says...

    Well, look at their website:the proof of the pudding is in the eating.

    You want all of your websites to look like that? Fine.

    If you don’t want to design based on what’s easy and fast to code, than use Photoshop.

    • Posted on June 11th, 2008 at 3:50 pm
    • Edit your comment
  4. #4 J.T. Shaver says...

    Good article! Even if somebody is creating a solid color website that is just blocks, you should still use Photoshop (I use illustrator) to try different layouts. It would literally take less than 5 minutes to see which layout would work the best.

    I find no use in skipping Photoshop and think the main reason people do it is because they are just more comfortable coding.

    • Posted on June 11th, 2008 at 4:56 pm
    • Edit your comment
  5. #5 JD ever-real says...

    PS is a must for creativity

    • Posted on June 11th, 2008 at 5:04 pm
    • Edit your comment
  6. #6 Arun says...

    Designing a website without creating a Photoshop mock-up is like building a house without a blueprint, a car without a model, filming a movie without a storyboard or doing visual effects without pre-vis. Enough said.

    A real designer always understands the importance of visualization. If you are the kind of person who thinks fitting a Ferrari engine on a farm cart makes sense, just skip Photoshop.

    • Posted on June 12th, 2008 at 1:58 am
    • Edit your comment
  7. #7 George says...

    Agree with #3.

    They are programmers. They are not designers.

    It’s pretty simple really.

    • Posted on June 12th, 2008 at 3:08 am
    • Edit your comment
  8. #8 ketan says...

    this is really help full article .. very nice

    • Posted on June 12th, 2008 at 3:28 am
    • Edit your comment
  9. #9 Matt says...

    Thanks to all that have commented thus far, I am glad to see that I am not alone on this.

    I strongly agree with J.T. how he mentioned that even if you are doing a simple blocked out layout, it is still important to see it in either illy or ps first.

    I will typically do this with gray box comps, something I picked up from Jason Santa Maria. Very easy to move things around to see how various layouts will work.

    • Posted on June 12th, 2008 at 9:49 am
    • Edit your comment
  10. #10 Jon Steenbergen says...

    #3 has it right

    Also, the PS step is hugely important when designing for clients. 37Signals focuses on products, so they don’t have the same client approval requirements. It’s much easier to change the overall design in the PS step as opposed to having coded it all out in HTML and CS. The life cycle above might not work for 37Signals, but it’s a great model for anyone who working freelance or with an agency.

    • Posted on June 12th, 2008 at 4:49 pm
    • Edit your comment
  11. #11 TK says...

    I’m a freelance GD, and a major bulk of my projects are web design. I’m not a web developer so my clients, who are web developers come to me to do the design. I would never dream of skipping Photoshop/Illustrator mockups. They are easy to create and allow for some real creativity, a sketch is great but to me it is just a very loose roadmap to where you want to go with the design. I always find myself rearranging, adding, and taking away things from my rough sketches/ideas in Photoshop.

    After taking a look at 37Signals site, it looks like there was not much inspiration and creativity behind it. And really what client wants to know that they are paying you to do a site for them and you are just doing it the easiest and quickest way you can? I wouldn’t pay for that at all.

    • Posted on June 14th, 2008 at 7:30 pm
    • Edit your comment

Tell us how you really feel.